Thursday, June 6, 2019

6/7/19

DO NOW:
Continue working Portfolio


OBJECTIVES:
Graduation Video Filming/Editing -
  1. Trim any unneeded footage, color correct, save to shared/video production/Grad Video 2019 with your student names AND program name
UNITY GAME
  1. Record Unity game using OBS
  2. "Build Game"
    EXTRA CREDIT:
  1. adding collectible objects (SEE GOOGLE DOC FOR CODE)
  2. Win Screen (SEE GOOGLE DOC FOR CODE)
Finish portfolio Page for this class (YouTube Video)
  1. Yearbook page exported as JPEG and put on home page
  2. At least 5 projects
  3. Objectives, tools used, 
  4. final result, link to working file
  5. Final reflection: Before taking this class, did you want to be a game designer? During this class, do you think you learned skills valuable in becoming a game designer? What was your best project/why? After taking this class, would you want to be a game designer?
  6. Change colors, fonts and background image

1 comment:

  1. using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI;

    public class Player : MonoBehaviour {

    private int count;
    public Text countText;
    public Text winText;

    // Use this for initialization
    void Start () {
    count = 0;
    SetCountText ();
    winText.text = "";
    }

    // Update is called once per frame
    void Update () {

    }

    void OnTriggerEnter(Collider other) {
    if (other.gameObject.CompareTag("PickUp")) {
    other.gameObject.SetActive(false);
    count = count + 1;
    SetCountText ();
    }
    }

    void SetCountText(){
    countText.text = "Coins: " + count.ToString ();
    if (count >= 5) {
    winText.text = "win";
    }
    }
    }

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