Interactive Projects

GOALS RESULTS
"Choose Your Adventure" Game

  • Software Used:
    Google Forms, Adobe Photoshop
  • Required elements:
    Produce an interactive game using Google Forms which allows the viewer to make decisions and choose their outcome. 


"Soundboard" Game

  • Software Used:Adobe Photoshop, Animate/Flash, Audition 
  • Required elements included creating three scenes, buttons linking each, 4 draggable items which play a sound when dropped. 
"Drag & Drop" Game

  • Software Used:Adobe Animate/Flash 
  • Required elements included creating three scenes, buttons linking each, 4 draggable items which play a sound when dropped. 
Yearbook Page

  • Software Used:Adobe InDesign, Layar
  • Required elements included creating three scenes, buttons linking each, 4 draggable items which play a sound when dropped. 
TOP 10 Powerpoint

  • Software Used:Powerpoint or Google Slides
  • Created a presentation of personal top 10 list and presented it in front of class. 
UNITY GAME
Interactive Video
Objective: Create/Edit a video to include choices for the viewer
Software Used: Mindstamp.io
CLICK TO PLAY
Escape Room:
Objective: Design a digital escape room
Software Used: Google drawings/Hotspots
Clues made with Google Translate and Puzzlemaker.com
Ping-Pong Game
Interactive Greeting Card
Yearbook Page:
I will miss "conference table" talks that go on a tangent.. we had great times at PhotoPlus, and making videos at OCC among other things... long live E-Sports and the Fri-Guy (aka Grub-Man)

We learned that virtual education is possible and doable but would rather be at OCVTS!

"About Me" Video for potential employers
.
Before taking this class, did you want to be a game designer? During this class, do you think you learned skills valuable in becoming a game designer? What was your best project/why? After taking this class, would you want to be a game designer? Before taking this class I thought it might be fun to be a game designer. I think we learned important aspects of game design such as button creation, object instances and different ways to add interactivity. I think my best project was the soundboard because it was visually attractive and worked well without any technical problems. Having this experience, I don't think I would want to be a game designer because there is too much programming at higher levels.

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